Many tech giants are betting that subscriptions will become dominant in video games. Yet the things that make gaming such an entertainment dynamo are problematic for subscription services.
Recent announcements of new game-distribution services from Apple, Google, Microsoft, Nvidia, and Tencent—as well as reports of a prospective Amazon offering—have caused widespread industry speculation that video-game distribution could move from the still-dominant á la carte model toward Netflix-style subscriptions.
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